Wednesday, July 4, 2012

Cardfight!! Vanguard - Deck Discussion: Blade Wing, Reggie

In simple terms, to make full use of Blade Wing, Reggie's effect.
  • Continuous (V): While there are 15 or more «Dark Irregulars» in your soul, this unit gets Critical +2.
Soul Charging techniques will give this card the necessary Soul, in order for it to gain Critical +2; however, the second effect can provide up to 3 Soul. With this deck, however, it's not wise, because if you focus in on every single aspect of Soul Charging, then you would lose the advantage of hitting your opponent with the Power Lanes provided, so some Soul Charging methods need to be used.
  • Demon World Marquis, Amon
Demon Would Marquis, Amon is the back-up Vanguard for this deck, solely due to his ability. It'll cause your opponent to be pushed back into a wall while you set-up your Soul for Blade Wing, Reggie; however, the downside of this is if you drain yourself too much, then you will lose the game.
  • Succubus of Coquetry
This is pretty much a Grade 2 variant of Alluring Succubus.
  • Succubus of Decadence
This will be in your Vanguard position if you can get it early enough to ride into it. This one will help you build your Soul to a point where getting 15 Soul would be easy.
  • Succubus of Courtship
Just in case, you do not get enough Soul, you would use Succubus of Courtship as a booster, because when the attack hits a Vanguard, while this card boosts, you will be able to Soul Charge(1).
  • Auto: When this unit is placed on the Vanguard circle, choose 1 of your «Dark Irregulars» Rearguards, search for up to 3 units of the same name as the chosen unit from your Deck and send them to your Soul, then shuffle your Deck.
For his second effect, two cards can benefit from that effect, which are listed below:
  • Demon Bike of the Witching Hour
  • Netherworld Carriage of the Witching Hour
If you target one of these, you will drag copies of one of those cards into your Soul, and their effect will boost them on how many are within:
  • 1 in Soul: +2000 Power
  • 2 in Soul: +4000 Power
  • 3 in Soul: +6000 Power
The downside of this is that if you Damage Check them or if you draw them in your Hand, multiple copies.
Deck List:

Grade 0:
4x Dark Queen of Nightmareland
4x Puppetmaster of the Netherworld
4x Hysterical Shirley
4x Cheshire Cat of Nightmareland
3x Rock the Wall
Greedy Hand (Starting Vanguard)

Grade 1:
4x Succubus of Courtship
4x Demon Bike of the Witching Hour
3x March Rabbit of Nightmareland

Grade 2:
4x Netherworld Carriage of the Witching Hour
4x Succubus of Coquetry
3x Succubus of Decadence

Grade 3:
4x Blade Wing, Reggie
4x Demon World Marquis, Amon

If you have any questions, comments, or thoughts, leave a comment.


  1. Is Amon better or dark lord if the abyss?

    1. Depends on the focus of the deck. Mine focuses in on making sure that once I use up my resources, I take away a near equal amount of my opponent's resources.

  2. Wouldn't Devil in Shadow be better as a starter? And what about adding Blue Dust?

    1. You can try to work in some Blue Dust.

      For Devil in Shadow, I would use Greedy more than Devil, because I can force 2 cards in Soul, rather than one.

  3. why isn't alluring succubus, dark soul conductor, yellow bolt and emblem master included in this deck? wouldn't it be easier to get 15 soul? and why all the stands?

    1. I tested those when making this build, and it didn't seem to cut what I wanted at the time.

      Also, why not with the Stands? If you make your opponent afraid of Reggie's effect, then you can dupe him into wasting more Guards than usual, and that's when you'll be able to strike him down.