The Gates of Dark World
[Field Spell Card]
All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.
The discussion that is at hand is "What would you do in the current meta, if the current meta doesn't decide to shift in the next couple of months? What would you do if Inzektors do not get hit, and Dark World becomes obsolete, because everyone else would be running 3 "Shadow-Imprisoning Mirrors", but what can Dark World do to potentially stop Inzektors? Would no one run them? Would players find a way around it? You can't expect to win the first duel against Inzektors if you can't think outside of the box, and make sure that your opponent gets nailed hard. Even if your opponent decides to not run Inzektors, you need to have a solid deck to face off against your opponent first turn, and hit them hard where it counts.
The question becomes "Will you use The Gates of Dark World, or will you use Necrovalley?" The Gates of Dark World has a few advantages:
- 300 Power Boost for all Fiend-type monsters.
- Discard effect.
- Draw 1 effect.
- Removing 1 Fiend-type monster in your Graveyard as a cost.