Wednesday, February 2, 2011

Gravekeepers (2)

Yeah, the Hand Destruction idea was bad, so I had to redo it to a new specification. So, here you go:

Gorz the Emissary of Darkness
3x Gravekeeper's Commandant
3x Gravekeeper's Descendant
3x Gravekeeper's Recruiter
3x Gravekeeper's Spy
3x Gravekeeper's Visionary
2x Malefic Stardust Dragon

Allure of Darkness
3x Gravekeeper's Stele
Monster Reborn
3x Necrovalley
2x Royal Tribute
2x Terraforming

2x Bottomless Trap Hole
Call of the Haunted
3x Magician's Circle
3x Rite of Spirit
Torrential Tribute

Extra Deck

3x Stardust Dragon


When you try something new, it tends to fail, but it doesn't mean that you give up the idea and quit. It just means you try again. Anyway, enjoy!

(Updated 02/03/2011, 1:33 PM: I took Kamitsure's advice and removed Gravekeeper's Assailant for another Gravekeeper's Recruiter and another Gravekeeper's Descendant.)


  1. With Necrovalley and all the Traps you are playing, Gorz might not be optimal in this deck.

  2. I went through a test duel, and it looks like neither of those are going to be a problem, so Gorz, in this deck, is fine.

    A typical reaction I've notice is when Mystical Space Typhoon is used to destroy Necrovalley.

  3. Gorz should be cut and Magician's Circle + Visionary is pretty fun.

    I would probably cut the Assailants and a Sin Stardust for another Recruiter and Descendent.

  4. Assailant suggestion is duly noted, so I'll cut both of them for Descendant and Recruiter.

    As far as Gorz the Emissary of Darkness goes, I need to figure out what to consider before long. Same with the Malefic Stardust Dragon.

    If there's any suggestions to replace them, I'm willing to listen. I wasn't sure what to use with the deck itself that can fully protect itself even if Necrovalley is knocked out. (Obviously, Black Rose Dragon, or even Mystical Space Typhoon)

    ...I may consider running Caius if testing goes from good to awful, though, so I'm not sure.

  5. Post updated.

    - 2 Gravekeeper's Assailant
    + 1 Gravekeeper's Recruiter
    + 1 Gravekeeper's Descendant

  6. why would you run call in a gravekeeper deck? oO

  7. @ Anonymous

    I run Call of the Haunted with the same reasoning as Monster Reborn. Necrovalley doesn't typically stick around for me, even when I have Malefic Stardust Dragon out (They can just Book of Moon Malefic, then use Mystical Space Typhoon to destroy Necrovalley, just a situation I noticed.).

    So the better question would be "Why not?".