Tuesday, August 30, 2011

Cardfight!! Vanguard - Card Discussion - Dragonic Waterfowl

Well, I'm going to be doing something different this time. For Cardfight!! Vanguard, I'll be doing a few card reviews before going into the "Strategy II" of the clan, (minus Royal Paladins, since I needed to get those out as soon as possible, because of the Barkgal ban. Then, I go into a Yu-gi-oh! strategy of what decks I wanted to build earlier, then discuss the flow of the strategy of the deck. This is how the line up is going to look.
  • Cardfight!! Vanguard Card Discussion(s)
  • Cardfight!! Vanguard - Strategies II
  • Yu-gi-oh! Deck List
  • Yu-gi-oh! Strategies Discussion
So, let's get this started.

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Grade 3 - Kagero - Tear Dragon
Twin Drive Check!! - When this unit Drive Checks, Drive Check twice.
Auto(V): - When this unit attacks a Vanguard, during that battle, this unit gains +3000 Power.
Auto(V): (Choose 1 Grade 3 card from your Hand, and discard it.) When this unit attacks, you may pay this cost. If so, for that battle, this unit gains +10000 Power.
Power: 10000     Critical: +1

Cons:
  • When this card is called to a Rear Guard, it's just a 10000 beater.
Pros:
  • When this card is called to a Vanguard, if you have a booster with 7000 or more power, you can easily make your opponent waste two Shields, and if you discard a Grade 3, a potential 3 or 4 Shields.
  • Since it's in the Vanguard position with it's effect, they could potentially waste Shields if your opponent tries to Guard it if you get enough Triggers to break through and damage their Vanguard.
Anyway, for this, I wouldn't bother blocking if your opponent decides to use the effect, because 1 Damage is 1 Damage, and the luck factor would depend on your opponent Drive Checking a Critical Trigger. Otherwise, if you are at 5 damage, you become pinned and have to guard -everything-.

Sunday, August 28, 2011

Few comments...

Well, since it's nearing the end of the month, I might as well ask some questions that come up, recently.

Why did you make "The Basics" section in the Cardfight!! Vanguard Tutorial?
The majority of the people are busy and are unable to watch the anime. For example, to learn "The Basics" in Cardfight!! Vanguard, you would have to watch the first five episodes of the Cardfight!! Vanguard anime. Which is safely to say if no one explains what's going on, they would not be able to enjoy the game, and then, they would quit. With "The Basics" up, person can understand the game by how long it takes them to read the posts I made.

Also, another thing I noticed is that when people watch the anime to learn the game, people drive check twice, then assign the triggers power. This is not how you do it. If you drive check twice, and get a trigger on the first check, you assign the value, then you do the second drive check.

Why haven't you made more "Strategy II" posts?
It's due to the fact that I was catching up on Yu-gi-oh! posts, but I needed to do at least the Royal Paladins Strategy II posts, because of the Barcgal ban as Starting Vanguard. I'll be catching up on Cardfight!! Vanguard posts in September.

Why haven't you ranted about how the Yu-gi-oh! TCG has gotten?
No point to do so. What I noticed is that Yu-gi-oh! is just a card game, same with Magic the Gathering, Cardfight!! Vanguard, and Pokemon. Hence why I divided my focus between Yu-gi-oh! and Cardfight!! Vanguard, and that's why I take breaks for either from time to time so that I don't get tired of playing one single game. If I get tired of Yu-gi-oh!, I play Cardfight!! Vanguard. If I get tired of Cardfight!! Vanguard, I play Yu-gi-oh!.

Why are you sticking to 15 posts per month?
Personal quota. It doesn't mean anything if I go less than 15 or more than 15, I just want to have something consistent going, so that people know that you can expect 15 posts per month.

What is your user name on Pojo?
Let's make this into a challenge. I want you to find out what is my user name on Pojo, and the hint is:
  • One word on this blog gives a big indication on my user name on Pojo.
Anyway, happy hunting~

Friday, August 26, 2011

Tour of the Dark World (September 2011 Format)

Yeah, I've been building a Tour Guide deck with Dark World for a little bit on Dueling Network. So, here's the deck list:

3x Grapha, Dragon God of Dark World
2x Goldd, Wu-Lord of Dark World
2x Sillva, Warlord of Dark World
3x Broww, Huntsman of Dark World
3x Snow, Mage of Dark World
3x Fabled Raven
3x Tour Guide From the Underworld
Morphing Jar

Monster Reborn
Card Destruction
Dark Hole
Heavy Storm
2x Mystical Space Typhoon
2x Gateway to Dark World
2x Terraforming
3x Gate of the Dark World

Torrential Tribute
Mirror Force
2x Call of the Haunted
3x Dark Deal

Extra Deck

Magical Android
Ally of Justice Catastor
T.G. Hyper Librarian
Brionac, Dragon of the Ice Barrier
Heavenly Wolf King Blue Sirius
Black Rose Dragon
Ancient Fairy Dragon
Stardust Dragon
Red Dragon Archfiend
Scrap Dragon
3x Leviair the Sea Dragon
2x Steelswarm Roach

Also, I'm considering dropping one Tour Guide of the Underworld for Sangan, but I'm not sure at the moment. Anyway, to answer some questions for you:

Why are you running Dark Deal?
It's because I was thinking about how much my opponent depends on Spell Cards like Terraforming, Monster Reborn, Heavy Storm, Dark Hole, and others. It becomes a good out if you want to waste their spell card, pay 1000 Life Points, and being able to use one of your Dark World effects, which can give you an advantage.

Why did you put Tour Guide of the Underworld in this deck and not in your Chaotic Lightsworn deck?
It is due to the fact that I only use it when it'll help me in the long run with Fiend monsters. I know it works with Sangan with that, but I'm use to OCG rulings of Xyzs with Sangan not getting the effect. Such decks that I would put in Tour Guide of the Underworld in would be the following:
  • Dark World
  • Fabled
Any other deck splashing Tour Guide for Sangan is not worth it, because when the TCG impliment the OCG rulings on Xyzs, that thought process will be for naught. Anyway, in regards to this, I'll explain why I have it in this deck:

You have Grapha, Dragon God of Dark World in your Graveyard.
You Normal Summon Tour Guide of the Underworld, and you Special Summon Broww, Huntsman of Dark World from your Deck to your side of the Field.

Two options can exist with this:
  • Option 1: You can Xyz into Leviair the Sea Dragon and Special Summon 1 Dark World monster from your Removed from Game pile to your side of the Field, then return the Special Summoned Dark World monster to Special Summon Grapha, Dragon God of Dark World from your Graveyard.
  • Option 2: You can return Broww, Huntsman of Dark World from your Field to your Hand to Special Summon Grapha, Dragon God of Dark World from your Graveyard, then use Gate of Dark World, remove a Fiend monster from your Graveyard, discard Broww, Huntsman of Dark World from your Hand, then draw 2 cards from your Deck. 
Anyway, rate, fix, comment, thoughts, questions, or discuss. Enjoy! 

Wednesday, August 24, 2011

Something I noticed...

Well, with the limitation of Pot of Avarice in September 2011 Ban List, I came across an idea. What if, instead of recycling the monsters from the Graveyard using Pot of Avarice, we use this:

(This picture came from Yu-gi-oh! Wikia)

Exodius the Ultimate Forbidden Lord
**********  Attribute: Dark
[Spellcaster/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning all monsters from your Graveyard to your Deck. When this card declares an attack, send 1 monster from your hand or Deck to the Graveyard. This card has 1000 ATK for each Normal Monster in your Graveyard. When this card is removed from the field, remove it from play. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
ATK: ?           DEF: 0

Well, you can Special Summon this card and return your precious engine to your Deck so that you could use the said engine more. Such cards are used and in the Graveyard usually are Reborn Tengu and Tour Guide of the Underworld. Just another DARK monster that you could use with Black Luster Soldier - Envoy of the Beginning and Chaos Sorcerer.

Monday, August 22, 2011

Yu-gi-oh! Deck List - Chaotic Lightsworn II (September 2011 Format)

Since the other deck had the idea, but I didn't have the right thought process for it, I decided to do another post on it. Anyway, here's the UPDATED list for it:

3x Judgment Dragon
Black Luster Soldier - Envoy of the Beginning
3x Chaos Sorcerer
Ehren, Lightsworn Monk
Garoth, Lightsworn Warrior
Jain, Lightsworn Paladin
Lyla, Lightsworn Sorceress
Wulf, Lightsworn Beast
Lumina, Lightsworn Summoner
Ryko, Lightsworn Hunter
2x Necro Guardna
Plaguespreader Zombie
3x Spirit Reaper
2x Summoner Monk

Allure of Darkness
Book of Moon
Burial from a Different Dimension
Charge of the Light Brigade
Dark Hole
Foolish Burial
Heavy Storm
Monster Reborn
3x Monster Reincarnation
Pot of Avarice
Reinforcement of the Army
3x Solar Recharge

Trap Dustshoot
Torrential Tribute

Okay, for a small explanation, disregarding the one Black Luster Soldier - Envoy of the Beginning and the one Chaos Sorcerer, you have 10 Lights and 10 Darks (if you don't use the Plaguespreader for something else and the Necro Gardnas for defending).

As for the Extra Deck,...

Extra Deck:
2x Ally of Justice Catastor
Brionac, Dragon of the Ice Barrier
2x Heavenly Wolf King Blue Sirius
2x Black Rose Dragon
2x Stardust Dragon
3x Steelswarn Roach
3x Number 39: Utopia

With the Extra Deck, you have 7 Darks and 3 Lights. Hence why Summoner Monk is in it. If you Xyz into Steelswarn Roach, you have 2 Darks and 1 Light in your Graveyard once Steelswarn Roach is destroyed. If you Xyz into Number 39: Utopia, you have 2 Lights and 1 Dark in your Graveyard once Number 39: Utopia is in your Graveyard.

Anyway, rate, fix, discuss, thoughts, and comments. Enjoy!

Saturday, August 20, 2011

Cardfight!! Vanguard - Strategies II - Royal Paladins - Part 2

If you are still interested in Yu-gi-oh! Deck List - Chaotic Lightsworn, go here.

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Picking out a Grade 0 Vanguard:
Pick Dorangal. This card gives you a hand to get a Grade 1 easier on the first turn, which is what you need for this deck.

Past Discussion:
If you recall Strategy II Part 1, the same strategy also applies to here, except you are focusing on Dorangal and Knight of Quests, Galahad only. If you want to look at the strategy, go here.

Treating Barcgal as a Grade 2:
Since Barcgal is banned from Starting Vanguard position, another alternative thought can come into play: “Treating Barcgal as a Grade 2”. With its effect to bring out Flogal and Future Knight, Llew, it’s an alternative way to bring out Blaster Blade. So, instead of wasting room for a 5k Shield Grade 2 attacker, you can have a 10k Grade 0 Shield/Searcher to bring out boosters for your cards so that you minimize the loss of cards.

Other Strategy:
Other than that, it’s the same strategy (with the addition of Swordsman of the Explosive Flames, Palamedes and with the subtraction of Gigantic Charger) as before in Strategy I. If you want to view that strategy, go here.

Guarding:
Guardians are as follows:
Sample Deck List:

Grade 0:
4x Flogal
4x Barcgal
Dorangal

Grade 1:
4x Lake Maiden Lien
4x Knight of Quests, Galahad
4x Flash Shield, Iseult

Grade 2:
3x Blaster Blade
4x Knight of Truth, Gordon

Grade 3:
4x Crimson Butterfly Brigitte
3x Knight of Conviction, Bors
3x Swordsman of the Explosive Flames, Palamedes

Friday, August 19, 2011

Yu-gi-oh! Deck List - Chaotic Lightsworn (September 2011 Format)

Black Luster Soldier - Envoy of the Beginning
3x Chaos Sorcerer
Ehren, Lightsworn Monk
Gorz the Emissary of Darkness
Garoth, Lightsworn Warrior
2x Jain, Lightsworn Paladin
3x Judgment Dragon
Lyla, Lightsworn Sorceress
2x Necro Gardna
Plaguespreader Zombie
2x Ryko, Lightsworn Hunter
2x Summoner Monk
2x Tragoedia 

Allure of Darkness
Book of Moon
Burial from a Different Dimension
Charge of the Light Brigade
Dark Hole
Foolish Burial
Heavy Storm
Monster Reborn
3x Monster Reincarnation
3x Mystical Space Typhoon
Pot of Avarice
Primal Seed
Reinforcement of the Army
3x Solar Recharge

Trap Dustshoot

Extra Deck

3x Ally of Justice Catastor
3x Armory Arm
3x Black Rose Dragon
Brionac, Dragon of the Ice Barrier
2x Iron Chain Dragon
3x Stardust Dragon

Seems pretty self-explanatory. Anyway, rate, fix, thoughts, comment, or discuss. Enjoy!

EDIT: Made some edits to this deck. The subtractions are as follows:
  • -2 Celestia, Lightsworn Angel
  • -1 Ehren, Lightsworn Monk
  • -1 Zephyros the Elite
  • -1 Lyla, Lightsworn Sorceress
The additions are as follows:
  • +2 Summoner Monk
  • +1 Garoth, Lightsworn Warrior
  • +2 Jain, Lightsworn Paladin
  • +1 Gorz the Emissary of Darkness
  • +2 Tragoedia