Monday, November 28, 2011

Cardfight!! Vanguard - Pale Moon - Assassin Loop

I think it's about time I do something slightly different with some strategies, so, I'll do this in two parts: one with an idea on what to expect, then go into detail with the Basic Strategy in the next post.

Now, let's get started:

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Pale Moon - Assassin Loop:


First let me introduce the cards in question for this loop:
First off you'll ask: "Why is there a loop?" Good question, but you'll realize what I'm saying when you read the effects. First three deal with this effect: "When this card's attack hits, you may pay this cost (which is Counterblast 1 and moving the unit to Soul). If so, choose a Pale Moon besides [Name of Card] and place it in a Rear Guard Circle." If that's the case, when your attack hits, you can call out another Pale Moon, and attack again. That's the typical loop for the first three, but a new card came out that can make the repeating attacker have a booster

Anyway, I'll explain more in "Cardfight!! Vanguard - Strategies II - Pale Moon - Part 1". Enjoy!

Friday, November 25, 2011

Took today off

I decided to take a break and try to finish up a few other things on my end that needed to take care of. So far, I want to know these few things:
  • I'll still keep on posting on Twitter, but I'm wondering if having Twitter updates helpful for you guys. That poll will be open for a few weeks, not sure when I'll close it.
  • I've thought about making a Yu-gi-oh! custom set, which include all 3 text changes. Which text do you like?
  • I'm thinking about what to post next for the Cardfight!! Vanguard section, so stay tuned.
In other news, here's the English link to the Cardfight!! Vanguard site: http://cf-vanguard.com/en/.

EDIT: Both polls are posted on the sidebar.

Thursday, November 24, 2011

Cardfight!! Vanguard - Strategies II - Dark Irregulars - Part 1

Picking out a Grade 0 Vanguard:
Pick Vermillion Gatekeeper. The deck focuses in on Soul Charging, so when you ride onto this card, you get to Soul Charge one for later use.

Strategy:
The main Vanguard being used is Demon World Marquis, Amon, since his ability can be over-powered when you use the correct cards. For example, if you use it with Doreen the Thruster, and use that ability once or twice per turn, you would have a good chance of getting some serious damage to your opponent. When some people don't realize is that when your opponent has to retire a unit, they have a hard choice to make: "Do I need to keep my boosters, or do I need my interceptors to guard for this turn? If so, do I have enough of a push for game?" That decision made by your opponent may end up being their downfall. At least, that happens most of the time, so an alternate strategy is needed.

Alternative Strategy (Stil Vampir's fear factor):
Another fear factor is having Stil Vampir in your Deck. Once your opponent realizes it, they would have to play conservatively, since once you use Stil Vampir's Soul Blast/Counterblast and put a Grade 0 or Grade 1 Rear Guard in the Vanguard slot, it forces them to not be able to use higher Grade Guards, which causes them to take damage. Hence why there's a "Stil Vampir's fear factor"...

Guarding:
Sample Deck List:

Grade 0:

Grade 1:

Grade 2:

Grade 3:

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If you have any questions, leave a comment.

Wednesday, November 23, 2011

Yu-gi-oh! Deck Discussion and Deck Explanation - Multiple Deck Lists - Part 3 and Card Discussion - Electric Snake

Frognarchs:


Where this idea came from: Thanks goes to Eh_Chavo with his interesting idea on using D.D. Designator with Frogs and Monarchs. If you want to view his posts, go here:

Deck:
3x Caius the Shadow Monarch
3x Dupe Frog
3x Mobius the Frost Monarch
3x Raiza the Storm Monarch
2x Ronintoad
3x Swap Frog
2x Treeborn Frog

3x D.D. Designator
Dark Hole
Foolish Burial
Heavy Storm
Monster Reborn
3x Pot of Duality
2x Salvage

2x Call of the Haunted
2x Mind Crush
3x Spiritual Water Art Aoi
Torrential Tribute
Mind Crush


Extra Deck:
3x Gachi Gachi Gantetsu
3x Inzecter Exabeetle
(The remainder of the Extra Deck, I'm not so sure what to put in as of yet.)

Frognarchs - Deck Explanation:
Long story short, make sure that they have nothing to stop your advance, and push for game with Monarchs. If you have any questions, leave a comment.

Watts:
3x Thunder King Rai-oh
3x Wattcobra
3x Wattdragonfly
2x Wattfox
3x Wattgiraffe
3x Wattlemur
2x Wattpheasant

Dark Hole
Heavy Storm
3x Messenger of Peace
Monster Reborn
Pot of Avarice
2x Recycling Batteries
3x Solidarity
2x Terraforming
3x Wattcastle

2x Call of the Haunted
Torrential Tribute
Trap Dustshoot


Extra Deck:
2x Wattchimera
2x Watthydra
3x Gachi Gachi Gantetsu
2x Steelswarm Roach
2x Lavalval Chain
2x Number 39: Utopia
2x Daigusto Emeral

Watts - Deck Explanation:
It's pretty much a "Direct Attack for game" deck. If you have any questions, leave a comment.

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While I was testing out Watts, I came across this:
Electric Snake
Level 3     Attribute: Light
[Thunder/Effect]
When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.
ATK: 800    DEF: 900

Well, I thought about this in two instances against Dark World:
  • If your opponent is running Dragged Down to the Grave: Control your hand and set whatever you can, then once they do Dragged Down to the Graveyard, the only target that they can pick (hopefully) would be Electric Snake.
  • If your opponent is running Dark World Dealings: Draw 1, dump Electric Snake, and draw 2 more off Electric Snakes effect.
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Anyway, rate, fix, comment, thoughts, and discuss. Enjoy!

Monday, November 21, 2011

Yu-gi-oh! Deck Discussion and Deck Explanation - Multiple Deck Lists - Part 2

Avian Ninjas:
3x Dark Simorgh
3x Gold Ninja
2x Masked Ninja Ebisu
2x Mist Valley Apex Avian
3x Mist Valley Falcon
3x Mist Valley Thunderbird
3x Ninja Grandmaster Hanzo

Dark Hole
3x Divine Winds of Mist Valley
Heavy Storm
Monster Reborn
Pot of Avarice
Reinforcement of the Army
2x Terraforming
2x The Warrior Returning Alive

2x Anti-Spell Fragrance
2x Call of the Haunted
3x Ninjitsu Art of Transformation
Torrential Tribute
Trap Dustshoot



Extra Deck:
3x Armored Ninja Blade Heart
2x Daigusto Emeral
2x Gemknight Pearl
Inzecter Exabeetle
2x Lavalval Chain
Number 11 Big Eye
2x Number 39 Utopia
2x Steelswarm Roach

Avian Ninjas - Deck Explanation:
There's two strategies with this deck: Dark Simorgh Lock and Apex Avian Lock. If both of them is applied, it's pretty much good game. Anyway, if you have any questions, leave a comment.

Greed:
3x Battle Fader
3x Chainsaw Insect
3x Destiny HERO Defender
3x Hiro's Shadow Scout
3x Kuraz the Light Monarch
Morphing Jar
Sangan
2x Tragoedia

3x Book of Eclipse
Book of Moon
Card Destruction
3x Cup of Ace
Monster Reborn
Pot of Avarice

3x Disturbance Strategy
3x Greed
2x Heavy Slump
3x Starlight Road


Extra Deck:
3x Stardust Dragon
2x Daigusto Emeral
2x Gachi Gachi Gantetsu
2x Inzecter Exabeetle
2x Lavalval Chain
Leviair the Sea Dragon
Number 39: Utopia
2x Steelswarm Roach

Greed - Deck Explanation:
Pretty much use Greed's effect to bring my opponent's Life Points to 0. If you have any questions, leave a comment.

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Anyway, rate, fix, comment, thoughts, and discuss. Enjoy!

Sunday, November 20, 2011

Yu-gi-oh! Deck Discussion and Deck Explanation - Multiple Deck Lists - Part 1

Agents:
3x Mystical Shine Ball
2x Archlord Krystia
3x Dimensional Alchemist
2x Ally Genex Birdman
2x Hecatrice
Honest
Marshmallon
3x Master Hyperion
3x The Agent of Creation - Venus
3x The Agent of Mystery - Earth

3x Cards from the Sky
Dark Hole
Foolish Burial
Heavy Storm
Monster Reborn
Pot of Avarice
3x Valhalla, Hall of the Fallen

2x Call of the Haunted
2x Mind Crush
Torrential Tribute
Trap Dustshoot


Extra Deck:
Ally of Justice Catastor
Ancient Sacred Wyvern
Black Rose Dragon
Brionac, Dragon of the Ice Barrier
Magical Android
Red Dragon Archfiend
Scrap Dragon
Sirius the Blue Wolf Star
Stardust Dragon
T.G. Hyper Librarian
Trishula, Dragon of the Ice Barrier
2x Gachi Gachi Gantetsu
2x Leviair the Sea Dragon

Agent - Deck Explanation:
Seems pretty straight-forward. If you have any questions, leave a comment.

Dragons:
Dark Armed Dragon
3x Dark Flare Dragon
3x Decoy Dragon
3x Genesis Dragon
3x Light Pulsar Dragon
3x Masked Dragon
3x Red-Eyes Darkness Metal Dragon
3x Red-Eyes Wyvern
2x Totem Dragon

Allure of Darkness
Burial from a Different Dimension
Dark Hole
3x Dragon Ravine
Foolish Burial
Future Fusion
Heavy Storm
Monster Reborn
2x Terraforming

2x Call of the Haunted
Torrential Tribute
Trap Dustshoot


Extra Deck:
3x Five Headed Dragon
Adreus, Keeper of Armageddon
Daigusto Emeral
Gachi Gachi Gantetsu
3x Inzecters Exabeetle
Lavalval Chain
Leviair the Sea Dragon
Number 17: Leviathan Dragon
Number 61: Volcasaurus
Tiras, Keeper of Genesis
Wind-Up Zenmaines

Dragons - Deck Explanation:
This deck's focus revolves around Red-Eyes Darkness Metal Dragon. Other than that, it's pretty self-explanatory. Anyway, if you have any questions, leave a comment.

HERO
Elemental HERO Stratos
3x Elemental HERO Voltic
3x Elemental HERO Prisma
Black Luster Soldier - Envoy of the Beginning
2x Destiny Hero - Malicious
3x Destiny Hero Dogma
3x Destiny Hero Plasma
3x Chaos Sorcerer

Monster Reborn
Dark Hole
Heavy Storm
Allure of Darkness
2x Super Polymerization
2x Destiny Draw
3x Miracle Fusion
3x Fusion Gate

Torrential Tribute
Mirror Force
2x Call of the Haunted
3x Chain Material


Extra Deck:
2x Elemental HERO The Shining
2x Elemental HERO Escuridao
2x Elemntal HERO Gaia
2x Elemental HERO Great Tornado
2x Elemental HERO Nova Master
2x Destiny End Dragoon
3x Elemental HERO Absolute Zero

HERO - Deck Explanation:
It's pretty much fusing by all means possible. If you have any questions, leave a comment. 

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Rate, fix, thoughts, discuss, and comment. Enjoy!

Saturday, November 19, 2011

Cardfight!! Vanguard - Strategies II - Dimensional Police - Part 1

Picking out a Grade 0 Vanguard:
Pick Enigman Flow. More will be explained in the Strategy.

Strategy:
This time, the chain riding is below:


It's similar to the Amber Dragon Cards, the Stern Blaukruger cards, and Phantom Blaster Dragon cards. If you want to review what I have gone over in both those strategies, here's the three links:
Elaborating the Strategy of Enigma Storm:
For powering up Enigma Storm to gain the power to get the Critical +1 ability, you have to power up your Vanguard by 4000 power. Such cards that can grant you +2000 Power are listed below:
And another card that can grant +4000 Power by Counterblast 2 is Cosmo Beak.

Another note that is needed to be said:
While boosting, you need to pay attention to the Power level of your Vanguard is that you need to make sure what is the power level of the opponent's Vanguard or Rear Guard that you are attacking. Majority of the time, it would be 10k or 11k, so if you want to waste your opponent's Shields, make sure that you increase the increment of your power by 5000 times the number of increments plus the target's power level.

Guarding:
  • 12 Grade 0 Shields (10000)
  • 4 Draw Triggers (5000)
  • 11 Grade 1 Shields (5000)
  • 3 Diamond Ace
  • 11 Grade 2 Shields/Interceptors (5000)
Sample Deck List:

Grade 0:

Grade 1:

Grade 2:

Grade 3:
2x Enigman Rain

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If you have any questions, leave a comment. Also, feel free to discuss. Anyway, enjoy!