It simply didn't work out as well as I planned. For every error I encountered, two more errors showed up. If I decide not to play for a while, and go back to it, it'll put up another error. If you like dealing with errors, go try out Vanguard Master, since that seems to be the better place for a Cardfight!! Vanguard simulator. If you do not want to deal with errors, continue playing on Cardfight Capital.
Review:
Well, there's two different languages to have the program display, one of them being English. So, when I'm reading through, I thought it would be easy. Well...it wasn't. When you go onto a different window, the window changes to a different language, which caused me to wonder if it's still in Beta, or they haven't decided to stay with it in their region, or extending it to a different region.
Of course, learning a different language has the good ideals and the bad ideals behind it. The good ideals is that you can read and type in two different languages. The bad ideals is that you don't know how to speak it, and how it suddenly changed when you select the language to be "English".
My recommendation is to stay with Cardfight Capital, which is on BYOND, because it's has a good database, and you can face people, rather than dealing with it working half the time, decent database, and facing yourself.
Wednesday, November 16, 2011
Tuesday, November 15, 2011
Cardfight!! Vanguard - Strategies II - Tachikaze - Part 1
Picking out a Grade 0 Vanguard:
Pick Dragon Egg. With his ability to pull himself out of the Soul when you ride a Grade 1 Tachikaze, and his bring back ability when Dragon Egg is retired, it'll be best if you have him out as soon as you can.
Grade 0:
4x Black Cannon Tiger
4x Bombarding Dragon, Sledge Ankylo
4x Herbivore Dragon, Brutesaurus
4x Savage Shaman
Dragon Egg
Grade 1:
4x Archbird
4x Wing Dragon Skyptera
3x Sonic Noah
Grade 2:
4x Bombarding Dragon Cannongear
4x Ravenous Dragon Megarex
3x Assault Dragon Blightops
Grade 3:
4x Chaos Dragon Dinochaos
4x Tyrant Death Rex
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Also, I set up a Twitter Account to let you guys know if there's any immediate updates in the future, since that'll be easier for me to let you guys know what is going on. Anyway, enjoy!
Pick Dragon Egg. With his ability to pull himself out of the Soul when you ride a Grade 1 Tachikaze, and his bring back ability when Dragon Egg is retired, it'll be best if you have him out as soon as you can.
Strategy (Superior Riding):
This strategy focuses in on Superior Riding into Chaos Dragon Dinochaos. Ways around the retire cost of his are the following:
This strategy focuses in on Superior Riding into Chaos Dragon Dinochaos. Ways around the retire cost of his are the following:
- Dragon Egg
- Wing Dragon Skyptera
- If you draw from a Draw Trigger, you can balance the card you lost with the card you gained off the Draw Trigger.
Guarding:
- 12 Grade 0 Shields (10000)
- 8 Draw Triggers (5000)
- 7 Grade 1 Shields (10000)
- 4 Archbird
- 11 Grade 2 Shields/Interceptors (5000)
Grade 0:
4x Black Cannon Tiger
4x Bombarding Dragon, Sledge Ankylo
4x Herbivore Dragon, Brutesaurus
4x Savage Shaman
Dragon Egg
Grade 1:
4x Archbird
4x Wing Dragon Skyptera
3x Sonic Noah
Grade 2:
4x Bombarding Dragon Cannongear
4x Ravenous Dragon Megarex
3x Assault Dragon Blightops
Grade 3:
4x Chaos Dragon Dinochaos
4x Tyrant Death Rex
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Also, I set up a Twitter Account to let you guys know if there's any immediate updates in the future, since that'll be easier for me to let you guys know what is going on. Anyway, enjoy!
Sunday, November 13, 2011
Yu-gi-oh! Deck Discussion and Explanation - Rescue Rabbit I
3x Hunter Dragon
3x Kabazauls
3x Mad Lobster
3x Sabersaurus
2x Dimensional Alchemist
3x Rescue Rabbit
2x Summoner Monk
Book of Moon
3x Creature Seizure
Dark Hole
Heavy Storm
Monster Reborn
Pot of Avarice
3x Symbols of Duty
2x Call of the Haunted
3x Commoner's Charity
Solemn Judgment
2x Solemn Warning
Torrential Tribute
Trap Dustshoot
Extra Deck: (Changes may pend, I haven't tested thoroughly yet)
3x Evolzar Dolkka
3x Evolzar Laggia
3x Leviair the Sea Dragon
3x Steelswarm Roach
3x Wind-Up Zenmaines
Changes that I may do:
- Have 2 Evolzar Dolkka and 2 Evolzar Laggia.
- Seems a bit unnecessary because I only run 6 Level 4 Normal Dinosaur-type Monsters in this build.
- Keep Leviair the Sea Dragon at 3.
- For combos with Rescue Rabbit.
- Have 1 Steelswarm Roach and 1 Wind-Up Zenmaines
- 2 or 3 are too many.
Cards that I may/may not add:
- Black Ray Lancer
- Number 17: Leviathan Dragon
- Number 39: Utopia
- Daigusto Emeral (2 of them)
- Lavalval Chain
- Number 16: Shock Ruler Conqueror of Colors
Strategy:
In a simple sense, it's basically negation. First turn Laggia becomes key to bring down your opponent partly, but fighting him one-on-one is another thing. Hence why I'm considering trying out Daigusto Emeral to recycle the materials for Laggia and Laggia itself for repeated use.
As for Rescue Rabbit, I have two options as well as Normal Summoning Rescue Rabbit:
- Leviair the Sea Dragon: Detach a material to Special Summon Rescue Rabbit from the Banished pile for it to use Rescue Rabbit's effect again is typically good.
- Dimensional Alchemist: To bring Rescue Rabbit back to your hand from the Banished pile when it does get destroyed. Then, you can Normal Summon Rescue Rabbit next turn and do a typical Xyz tactic to bring out a Rank 3 or Rank 4 Xyz.
Anyway, rate, comment, fix, thoughts, and discuss. Enjoy!
EDIT: Removed the part of Summoner Monk in Deck Explanation section.
EDIT: Removed the part of Summoner Monk in Deck Explanation section.
Friday, November 11, 2011
Updates
Next posts will be for Cardfight!! Vanguard:
- Cardfight!! Vanguard - Strategies II - Kagero - Part 3
- Cardfight!! Vanguard - Strategies II - Oracle Think Tank - Part 2
- Cardfight!! Vanguard - Strategies II - Nova Grapplers - Part 3
- Cardfight!! Vanguard - Strategies II - Pale Moon - Part 1
- Cardfight!! Vanguard - Strategies II - Spike Brothers - Part 1
- Cardfight!! Vanguard - Strategies II - Tachikaze - Part 1
- Cardfight!! Vanguard - Strategies II - Grand Blue - Part 1
- Cardfight!! Vanguard - Strategies II - Dark Irregulars - Part 1
Next posts will be for Yu-gi-oh!:
- Yu-gi-oh! Deck Discussion and Explanation - Rescue Rabbit I
- Yu-gi-oh! Deck Discussion and Explanation - Disaster Dragon I
- Yu-gi-oh! Deck Discussion and Explanation - Ninjas I
Anyway, these posts are what is to be expected to be next. I'm unsure on the order though, so expect anything.
Wednesday, November 9, 2011
Yu-gi-oh! Deck Discussion and Explanation - Fortune Ladies I
Sorry for not posting as of late, but I needed to make sure a few things were done, in real life. Anyway, right now, here's a deck list for Fortune Ladies that I have been working on:
3x Apprentice Magician
3x Fortune Lady Dark
2x Fortune Lady Fire
3x Fortune Lady Light
3x Fortune Lady Water
2x Fortune Lady Wind
3x Kinka-byo
Allure of Darkness
Dark Hole
2x Different Dimension Gate
3x Fortune's Future
3x Future Visions
Heavy Storm
Monster Reborn
2x Terraforming
3x Compulsory Evacuation Device
2x Slip of Fortune
Torrential Tribute
Trap Dustshoot
Extra Deck
3x Gachi Gachi Gantetsu
2x Inzecter Exabeetle
3x Leviair the Sea Dragon
2x Number 11: Big Eye
3x Steelswarm Roach
2x Tiras, Keeper of Genesis
Deck Explanation:
This deck focuses in on Fortune Lady Light. By using Fortune Lady Light's effect, you can bring out your other Fortune Ladies for their effects. So far, it seems to work well on Dueling Network.
Why didn't you add Fortune Lady Earth?
It was just a beatstick, and the 400 damage it provides really doesn't do much to help this deck in the long run, so it stayed out.
Why an Extra Deck with monsters from Rank 2 to Rank 7?
Each time a Fortune Lady gains a Level, it gives more access to higher level Xyz Monsters, if I need to use them.
Anyway, rate, fix, comment, thoughts, and discuss. Enjoy!
Friday, November 4, 2011
Cardfight!! Vanguard - Strategies II - Shadow Paladin - Part 1
Picking out a Grade 0 Vanguard:
Pick Fullbau. More will be explained in the Strategy.
Strategy:
This time the chain riding is below:
It's similar to the Amber Dragon Cards and the Stern Blaukruger cards. If you want to review what I have gone over in both those strategies, here's the two links:
- Cardfight!! Vanguard - Strategies II - Kagero - Part 2
- Cardfight!! Vanguard - Strategies II - Nova Grapplers - Part 2
Elaborating the strategy of Phantom Blaster Dragon:
These cards are the center of the strategy to decrease the cost of how many cards you lose from Phantom Blaster Dragon's ability:
- Skull Witch Nemain
- Dark Magician, Badhbh Cath
- Draw Triggers
These cards help reduce the cost by either drawing extra cards or summon extra units to your Field.
Guarding:
- 12 Grade 0 Shields (10000)
- 4 Draw Triggers (5000)
- 11 Grade 1 Shields (5000)
- 3 Dark Shield, Mac Lir
- 11 Grade 2 Shield/Interceptor
Sample Deck List:
Grade 0:
4x Grim Reaper
4x Darkside Trumpeter
4x Abyss Freezer
4x Abyss Healer
Fullbau
Grade 1:
4x Blaster Javelin
4x Nostrum Witch, Arianrhod
3x Black Sage Charon
3x Dark Shield, Mac Lir
Grade 2:
4x Blaster Dark
3x Demon World Castle, Donnerschlaq
4x Skull Witch Nemain
Grade 3:
4x Phantom Blaster Dragon
4x Dark Mage, Badhbh Cath
~~~
There you go. Anyway, enjoy.
Thursday, November 3, 2011
Small Update and Endless Decay
Sorry that I haven't been posting lately, I had some things to do in real life that needed to be taken care of, and still have to be taken care of. In any case, here's what I've been doing:
- Yu-gi-oh!
- Working on the Crystal Beast deck. The main problem is Spell and Trap hate, so I'm going to be trying to reduce that.
- Cardfight!! Vanguard
- Working on Strategy II - Shadow Paladins.
In any case, here's a card I just recently noticed:
Endless Decay
***** Attribute: Dark
[Zombie/Effect]
If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.
ATK: ? DEF: 0
I'm reading and I'm thinking, "Run this card and have a milling mechanic to send this card to Graveyard and 3 Book of Life to make sure your opponent loses 4000 Life Points near -immediately-." I'll take a look at that card more and see if I can sense a strategy from it.
Subscribe to:
Posts (Atom)

