Now, let's get started:
Pale Moon - Assassin Loop:
First let me introduce the cards in question for this loop:
First off you'll ask: "Why is there a loop?" Good question, but you'll realize what I'm saying when you read the effects. First three deal with this effect: "When this card's attack hits, you may pay this cost (which is Counterblast 1 and moving the unit to Soul). If so, choose a Pale Moon besides [Name of Card] and place it in a Rear Guard Circle." If that's the case, when your attack hits, you can call out another Pale Moon, and attack again. That's the typical loop for the first three, but a new card came out that can make the repeating attacker have a booster
Anyway, I'll explain more in "Cardfight!! Vanguard - Strategies II - Pale Moon - Part 1". Enjoy!