Thursday, January 20, 2011

Genex Hero (1)

Instead of chatting about a Deck, I'm going to discuss on a strategy.

Genex Undine
***  Attribute: Water
When this card is Normal Summoned, you can send 1 WATER monster from your Deck to your Graveyard to add 1 "Genex Controller" from your Deck to your hand.
ATK: 1200  DEF: 600

The reason behind my title is due to this card. This card can mill off a WATER monster to get a Level 3 Tuner monster. At first, you'd think to use it with such cards as Treeborn Frog, but at a closer glance, you'll begin to realize that you can dump such cards as Elemental Hero Ocean and Elemental Hero Bubbleman. Why'd you choose Elemental Hero Bubbleman? It's because if you are in a top decking situation and you were nuked by Black Rose Dragon, the 2 extra cards might do you some good, and with this deck's synergy needing to have field presence and most of them requiring a card to discard from your Hand, eventually, you will run out of cards.

Unfortunately, that won't due for an explanation because it's not consistent and people can't predict that far ahead, so they don't overextend as much. So, this card becomes forgotten.

In any case, Elemental Hero Absolute Zero is quite known to people, and some of those people run that card as their main Fusion in Genex Hero along with the Synchro Summons that it provides, but how can you get an instant 2500 easily without Future Fusion? How can you bring out such cards without going -1 or -2 right off the bat? So, let's go into this a bit further.

Elemental Hero Prisma
****  Attribute: Light
Show a Fusion Monster from your Extra Deck to your opponent. Send a Fusion Material Monster listed on that Fusion Monster from your Deck to your Graveyard to treat this card's name as that of the monster sent by this effect until the End Phase of this turn. This effect can only be used once per turn.
ATK: 1700  DEF: 1100

But, why him? He can't do much except dump a card that you can use for an Elemental Hero monster, typically, and you can't use his effect on Elemental Hero Absolute Zero, so why bother? Ok, now, let me show you why I suggested Elemental Hero Bubbleman as a second purpose.

Elemental Hero Mariner
*****  Attribute: Water
"Elemental Hero Bubbleman" + "Elemental Hero Avian"
This monster cannot be Special Summoned except by Fusion Summon. If you have any face-down cards in your Spell & Trap Card Zone, this card can attack your opponent's Life Points directly.
ATK: 1400  DEF: 1000

With Prisma's effect, you can dump Elemental Hero Bubbleman to your Graveyard to easily get access for an Elemental Hero monster or a WATER monster in your Graveyard when you use Miracle Fusion for your Elemental Hero Absolute Zero. But then, how can we search out such cards easily? Elemental Hero Stratos and E - Emergency Call are the answers.


Thanks to LightGrunty for providing excellent Youtube duels that inspired me to consider making Genex Hero. Hopefully, I'll be able to provide a deck list soon, but other than that, enjoy!


  1. Cool. It's nice to be recognized.

    I've been trying to find a way to improve the Genex Hero build Aki and I were using earlier, but I would probably have to drop the D-Hero Malicious and such.

    Focusing more on Prisma is an interesting way to take the deck, but Miracle Fusion isn't always going to be in your hand to make it convenient. That's the main problem with Hero-based builds, so there always has to be another win condition.

    Debris Dragon can probably provide that secondary strategy when paired with Snowman Eater. Spirit Reaper is also a possibility, because it can be dumped with Prisma using Reaper on the Nightmare.

  2. What I'm trying to do is push for 3 strategies with what I'm trying to build. Obviously, it's going to be more Elemental Hero Prisma based than anything.

    First strategy, using Miracle Fusion with Absolute Zero. With dealing with Spells and Traps, I tend to focus some cards like Mobius the Frost Monarch to take care of them, rather than having to use up space to fit in Mystical Space Typhoon.

    For that, I'm trying to make it more Elemental Hero based, rather than making it Destiny Hero based. It gives me something else to work with and I can include 3 E - Emergency Calls rather than drawing out Destiny Hero Malicious and having those cards clog up my hand.

    For the second strategy, I tend to use Synchro Summons and try to dominate that way, but I don't focus it in as much.

    What I tend to notice is wherever I live, people stopped trying to stock up on destroy cards and they try to prepare themselves more in cases like battling (Dimensional Prison), summoning (Bottomless Trap Hole), and counters (Solemn Warning, etc.) rather than focus on simple cards to give them the upper hand.

    Obvious each area has different meta, so I take advantage of it, and try to use such cards so that I can stay defensive when I don't draw the cards I really need.

    In this case, what the downfall was if the deck's focus is more control-wise, you would be losing a lot of your resources, which can make or break a duel in your loss.

    One thing I noticed with your video is that Genex Hero deck was losing resources and eventually the opponent got to him and won.

    I'm making my own variant of Genex Hero, but by the time I needed to put up something, it wasn't good enough yet, so maybe in the next couple of days or posts, I'll be able to put it up.

  3. I guess that the major weakness with the Genex engine is that it's too slow for a Hero deck. It's really only effective when you have Miracle Fusion. In almost any other situation, Prisma would be better than Genex Undine.

    Undine lets you drop any Water Monster, but that versatility doesn't help if you just want to dump E-Heroes. So, it might be best to shy away from the Genex engine unless Debris Dragon is being used. Even so, it just makes the deck more inconsistent.

  4. I posted the rough design of the deck list to give you more of an idea on what I'm using thus far.