Another note, I was in this situation on Dueling Network, so it's valuable experience regardless of situation.
If you want to see the puzzle, go here. Someone already figured it out (LFN), so I'm stating the answer below.
Duel Puzzle #2 Answer:
1) Use Kushano's effect to discard Cerrebel #1.
2) Special Summon Cereberrel #1 off it's own effect.
3) Set Mind Control, Oppression, and Book of Moon, leaving Kushano, Cereberrel #2, and Lightning Vortex in hand.
4) Tune for The Fabled Unicore leaving 2 Tokens unused.
5) Use Lightning Vortex to discard Cereberrel #2 which causes Naturia Beast's effect to be negated by The Fabled Unicore.
6) Special Summon Cereberrel #2 off it's own effect.
7) Tune into a second Fabled Unicore.
8) Attack facedown Darksoul with first Fabled Unicore.
9) Attack your opponent with second Fabled Unicore for game.
Showing posts with label Yu-gi-oh - Answer to Duel Puzzles. Show all posts
Showing posts with label Yu-gi-oh - Answer to Duel Puzzles. Show all posts
Saturday, May 21, 2011
Thursday, October 28, 2010
Updates and Answer to Duel Puzzle #1
I updated the "What if?" X-Saber deck. For some reason, I thought I threw a Level 3 or lower Beast in there. Guess I didn't.
Anyway, here's the link to the deck: http://dangerascend.blogspot.com/2010/10/what-if-x-sabers-deck.html
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To go to the Duel Puzzle #1: http://dangerascend.blogspot.com/2010/10/duel-puzzle-1.html
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Please do not read below if you haven't completed the puzzle:
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The two answers I heard were this:
Answer #1: (which I'm not sure about because Arms Hole's last sentence)
Normal Summon Breaker the Magical Warrior to break Royal Decree.
Flip Old Vindictive Magician to destroy Blue-Eyes Ultimate Dragon.
Opponent chained with De-Fusion and you chain with Magic Jammer discarding Black Rose Witch.
Use Arms Hole to mill Pot of Duality, get Megamorph.
Monster Reborn Blue-Eyes Ultimate Dragon.
Equip Megamorph and attach it to Blue-Eyes Ultimate Dragon.
Attack directly. (8000 direct attack damage)
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Two things I notice while a person pointed this out:
1) I wasn't sure that Arms Hole worked that way because the last sentence states "If you activate this card's effect, you cannot Normal Summon this turn." So, in essence, I assumed that you can't Normal Summon this turn.
2) If people thought of the easy way with this, and just stopped, then you need to question yourself on one thing: "Do you go straight forward with your decks and control your opponent to no return, making sure that you don't get screwed by your opponent, or do you prefer to have fun and enjoy creating situations?"
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Answer #2: (My given answer)
Use Hand Destruction to send Black Rose Witch and Mist Valley Soldier and draw 2 cards, while your opponent sends Nova Summoner and Pot of Avarice to get 2 LIGHT monsters with 1700 total ATK.
Monster Reborn Mist Valley Soldier.
Use Arms Hole, milling Lightsworn Beast Wolf, to get Megamorph.
Tune Mist Valley Soldier with Lightsworn Beast, Wulf and Old Vindictive Magician for Ally of Justice Decisive Armor.
Equip Megamorph and attach it to Ally of Jusice Decisive Armor
Use Ally of Justice Decisive Armor's effect and attack Blue-Eyes Ultimate Dragon for game. (2100+1000+2100+1700+1100=8000)
The reason why I put this up is because I'm considering doing a card discussion on Ally of Justice Decisive Armor, which sparks some interest in my eyes.
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I'm trying at the very least to get mroe people to ask questions and comment on some of my posts. Hence why I was curious and checked throughout the day. Anyway, regardless, here's the answer.
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