Showing posts with label Cardfight Vanguard - Breakdown. Show all posts
Showing posts with label Cardfight Vanguard - Breakdown. Show all posts

Saturday, July 21, 2012

Cardfight!! Vanguard - Breakdown of Nubatama

Another clan that only needs 1 part due to it having 4 units. Here's the card images below:




Stealth Dragon, Voidmaster (top left) is a 9000 Power Grade 3 Attacker with an effect listed below:
  • Auto (V): When this Unit attacks, and your Hand has more cards than the Opponent's, for that Battle, this unit gains +3000 Power.
  • Auto (V/R) : (Counter Blast (1)) When this Unit's attack hits, and your Hand has less cards than the Opponent's, you may pay the cost. If so, your Opponent selects a card from their Hand and discards it.
While your hand is greater than your opponent's hand, you can have 3000 more Power added to it as a Vanguard. If you have less cards in your Hand than your opponent's Hand, you can force your opponent to discard a card from their hand if the attack hits, while this card is either a Vanguard or a Rear Guard.

Stealth Beast, Chigasumi (top right) is a 8000 Grade 2 Attacker with an effect listed below:
  • Auto (V/R): When this Unit attacks, and your Hand has more cards than your Opponent's, for that battle, this Unit gains +3000 Power.
While your hand is greater than your opponent's hand, you can have 3000 more Power added to it as a Vanguard or Rear Guard.

Stealth Dragon, Dreadmaster (bottom left) is a 7000 Grade 1 Booster with an effect listed below:
  • Auto (R): (Counter Blast (1)) When the «Nubatama» boosted by this Unit's attack hits, and if your Hand is less than the Opponent's, you may pay the cost. If so, the Opponent chooses 1 card from their Hand and discards it.
If you use this card to boost a Nubatama attacker, and if it hits, you can make your opponent lose 1-2 cards by the cost of Counterblast once or twice.

Stealth Beast, Hagakure (bottom right) is a 5000 Grade 0 Booster with an effect listed below:
  • Auto: (Counter Blast (1)) When this Unit is called to the Guardian Circle, you have a «Nubatama» Vanguard, and your Hand is less than your Opponent's, you may pay the cost. If so, the Opponent chooses 1 card from their own hand and discard it.
If you have a Nubatama Vanguard, and if this unit gets called to the Guardian Circle, you can force your opponent to discard 1 by Counterblasting once.

Nothing else is known, other than it's mostly a Rear Guard clan.

Thursday, July 19, 2012

Cardfight!! Vanguard - Breakdown of Etrangers

Currently, there's only 3 cards for Etrangers, so only 1 part is needed. The 3 cards are shown below:


Blaster Keroro (left) is the Blaster variant for Etrangers. He's a Grade 2 9000 Power Attacker with an effect listed below:

  • AUTO (V/R): When this unit attacks, if the number of cards in your hand is greater than your opponent's, this unit gets +3000 power until the end of that battle.
Blaster Keroro can go up to 12000 Power to hit 10000 or 11000 Power Vanguards. Blaster Mameshiba (middle) is another Blaster variant for Etrangers. He's a Grade 0 5000 Power Booster with an effect listed below:
  • Auto: When this Unit is moved from the Guardian Circle to the Drop Zone, move this card into Soul.
Pretty much similar to Giro and them from the other clans. Incandescent Lion, Keroro Ezel is a Grade 3 10000 Power Attacker with an effect listed below:
  • Auto (V/R): When this unit is boosted by an «Etrangers», this unit gets Power +2000 until the end of that battle.
When Etrangers get a booster, this card can hit for more power when boosted by an Etrangers.

Right now, nothing else is known about the clan, except for that it is generically Rear Guard based.

Sunday, June 10, 2012

Cardfight!! Vanguard - Breakdown of Nova Grapplers - Part 4

Grade 3 Breakdown:

I will go into more detail by seperating them by Vanguard-Effective units only, of which I will attempt to make a deck of each one. The Vanguard-Effective Unit cards will be listed 3 at a time.



Armored Fairy, Sphira (left) is a 10000 Grade 3 Vanguard unit with an effect listed below:
  • Auto (V/R): (Soul Blast (3)) When this Unit's attack hits, and you have a <<Nova Grappler>> Vanguard, you may pay the cost. If so, draw 1 card.
  • Auto (V): When this Unit is boosted by a <<Nova Grappler>> for that battle, this Unit gains +3000 Power.
If you have it in either, you can do the Soul Blast anytime you want; however, most of the time, you will not have it. Reason why it's a Vanguard Unit to choose from is the second effect, which can set up a 20000 or 21000 Power Lane.

Asura Kaiser (middle) is a 11000 Grade 3 Vanguard unit with an effect listed below:
  • Continuous (V/R): When you don't have other <<Nova Grappler>> Vanguard or Rear Guards, this Unit loses -2000 Power.
  • Auto (V): When this Unit's Drive Check reveals a Grade 3 <<Nova Grappler>> choose 1 of your Rear Guards and Stand it.
If you don't have any other Nova Grappler Vanguard or Rear Guards, then this becomes a 9000 Grade 3 unit. The reason why it's a Vanguard unit is because of the second effect, which can set up 5 attack lanes, if you use Death Army Lady and Death Army Guy.

Beast Deity, Azure Dragon (right) is another 11000 Grade 3 Vanguard unit with an effect listed below:
  • Continuous (V/R): If you have a non <<Nova Grappler>> Vanguard or Rearguard, this unit gets Power -2000.
  • Auto (V): (Select 1 <<Beast Deity Azure Dragon>> in your hand and discard it) When this Unit's attack hits the Vanguard, you can pay the cost. If you do, stand 2 of your Rearguards.
If this was in your Vanguard position, you can set up another attack lane easily by using the effect, if it hits the Vanguard and if you have another Beast Deity, Azure Dragon in your hand.


Gold Rutile (left) is a 10000 Grade 3 Vanguard unit with an effect listed below:
  • Auto (V): When your Rear Guard's attack hits a Vanguard, choose 1 from your Damage Zone and unflip it.
  • Auto (V): (Counter Blast (2)) When this Unit's attack hits a Vanguard, you may pay the cost. If paid, choose 1 of your <<Nova Grappler>> Rear Guards and Stand it.
If you're running a heavy Counterblast deck, you would want to run this card if most of your Rear Guards counterblast.

Mr. Invincible (middle) is a 10000 Grade 3 Vanguard unit with an effect listed below:
  • Auto (V) : During the start of your Main Phase, Soul Charge (1), choose 1 from your Damage Zone and unflip it.
  • Auto (V/R) : (Soul Blast (8), Counter Blast (5)) When this Unit's attack hits, you may pay the cost. If paid, all of your Units stand.
This card would be great for Soul building and Counterblast decks. His last effect can trigger into 5 Attacks, but with a cost of 8 Soul and 5 damage being flipped.

Perfect Raizer (right) is a 11000 Grade 3 Vanguard unit with an effect listed below:
  • Continuous (V/R): If you do not have another "Raizer" Unit other than this card in your Vanguard Circle or Rearguard Circle, this Unit loses -2000 Power.
  • Continuous (V): During your Turn, this Unit gains +3000 Power for each "Raizer" Unit in your Soul.
  • Continuous (V): If you have 4 or more "Raizer" Units in your Soul, this Unit gains +1 Critical.
  • Auto: When this Unit appears in the Vanguard Circle, place all "Raizer" Units you control into your Soul.
If you ever make a Raizer deck, this card would be perfect for you in that deck as the Grade 3 Vanguard unit.


Stern Blaukruger (left) is a 10000 Grade 3 Vanguard unit, and also the last card in the "Chain Ride" Stern Blaukruger series. Stern Blaukruger's effect is listed below:
  • Continuous (V): If you have (Blaukruger) in your Soul, this Unit gains +1000 PWR.
  • Auto (V): (Counter Blast (2), Discard 2 <<Nova Grappler>>'s from your Hand) When this Unit's attack hits a Vanguard, you may pay the cost. If paid, Stand all of your Units on the same column as this Unit, and during that turn, this Unit loses its (Twin Drive!!) ability.
Pretty much, this card will only be used within his own deck.

Top Gun (middle) is a 10000 Grade 3 Vanguard unit with an effect listed below:
  • Auto (V): When a <<Nova Grappler>> Rearguard rests, this Unit gains +1000 Power during this turn.
This unit could be potentially used in a Rear Guard Stand deck, which this card can gain potentially 4000 more power, and only need a 6000 or 7000 Power Booster.

Ultimate Lifeform, Cosmo Lord is a 10000 Grade 3 Vanguard unit with an effect listed below:
  • Activate (V): (Choose 1 of your <<Nova Grappler>> Rearguards, and Rest it) During that turn, this Unit gains +3000 Power.
There's a unit that allows you to stand in the Main Phase after using Ultimate Lifeform, Cosmo Lord's effect, by flipping one card in the Damage Zone.

Then, there's effective units that work in either the Vanguard circle or Rear Guard circles. Those units will be listed 3 at a time.


Death Metal Droid (left) is a 10000 Grade 3 unit with an effect listed below:
  • Auto (V/R): (Counter Blast (1)) When this Unit attacks, you may pay the cost. If paid, during that Battle, this Unit gains +3000 Power.
You'll need a 7000 Power Booster for 20000 Power Lane, or an 8000 Power Booster for 21000 Power Lane.

Brutal Joker (middle) is a 10000 Grade 3 Unit with an effect listed below:
  • Activate (V/R): (Counterblast (2)) During that turn, this Unit gains +4000 Power.
You'll need a 6000 Power Booster for 20000 Power Lane, or a 7000 Power Booster for 21000 Power Lane.

Lion Heat (right) is a 10000 Grade 3 Unit with an effect listed below:
  • Auto (V) (Counter Blast (2)) When this Unit's attack hits a Vanguard, you may pay the cost. If paid, choose 1 of your <<Nova Grappler>> Rear Guards and stand it.
  • Auto (R) (Counter Blast (2)) When this Unit's attack hits a Vanguard, you may pay the cost. If paid, choose 1 of your Grade 1 or lower <<Nova Grappler>> Rear Guards and stand it.
If you plan on reusing a Nova Grappler booster than turn, you would attempt to hit the Vanguard with this unit. Great for Heavy Counterblasting decks, and great for rushing your opponent.


Miss Splendor (left) is a 10000 Grade 3 unit with an effect listed below:
  • Auto (V/R): When this Unit attacks, your opponent cannot Intercept during this Battle.
This unit will be great for giving Triggers to, because your opponent will have restricted options in Guarding.

Moai the Great (middle) is a 10000 Grade 3 unit with an effect listed below:
  • Auto (V/R): When this unit is boosted by a <<Nova Grappler>> unit, this unit gains Power +2000 until the end of that battle.
You'll need an 8000 Power Booster for 20000 Power Lane, or a 9000 Power Booster for 21000 Power Lane.

Muscle Hercules (right) is a 10000 Grade 3 unit with an effect listed below:
  • Auto: When this unit is placed on a Vanguard Circle or Rearguard Circle, if you have a <<Nova Grappler>> Vanguard, choose a card from your damage zone, and flip it face-up.
Great for Heavy Counterblast decks. It'll depend heavily on what you use, so this card may or may not be used within a Heavy Counterblast deck.

Friday, June 8, 2012

Cardfight!! Vanguard - Breakdown of Nova Grapplers - Part 3

Grade 2 Breakdown:
For Grade 2s, there's a generic 10000 Power beatstick without an effect. For Nova Grapplers, the generic 10000 Power beatstick would be King of Sword.


Now, there's also a S Special Interceptor that can grant 10000 Shield, once it intercepts. For Nova Grapplers, it would be NGM Prototype.


Typical S Special Interceptor has an effect listed below:
  • Auto: When this Unit intercepts, and you have a «Insert Clan Name Here» Vanguard, during that battle, this Unit's Shield gains +5000.
For now, there's no category to put the remainder of the Grade 2s in, so I'll elaborate the cards, two at a time.


Beast Deity, Black Tortoise (left) is a 8000 Power Grade 2 Attacker with an effect shown below:
  • Auto (V/R): When this Unit's Attack hits the Vanguard, if you have a <<Nova Grappler>> Vanguard, you look at up to the top 5 cards of your Deck, look for up to 1 "Beast Deity, Azure Dragon", show it to your opponent, add it to your hand, then place the remaining cards on the bottom of your Deck in any order that you like.
It is a nice way to search out Beast Deity, Azure Dragon, but at the same time, you can look into your Deck and stack from the bottom to the top of your Deck, so you can go trigger happy, late game.

Blaukruger (right) is a 9000 Power Grade 2 Attack and it is part of the Stern Blaukruger "Chain Ride" series with an effect shown below:
  • Continuous (V): When you have (Blaupanzer) in your Soul, this Unit gains +1000 Power.
  • Auto (V): When this Unit's attack hits a Vanguard, unflip 1 Damage.
If you ride Blaupanzer onto Blaujunger, you can get Blaukruger from your Deck and add it to your hand.


Boomerang Thrower (left) is a 9000 Power Grade 2 Attacker with an effect shown below:
  • Auto: When you Ride this card atop a <<Nova Grappler>>, during that turn, this Unit gains "Continuous (Vanguard): This Unit can select an opponent's Unit in the opponent's Back Row to battle with."
This card wouldn't be really used except for a 9000 generic Power Attacker, which we already have King of Sword.

Brutal Jack (right) is a 11000 Power Grade 2 Attacker with an effect shown below:
  • Continuous (V/R): Restraint (This Unit cannot attack)
  • Activate (V/R): (Counter Blast (1)) During that turn this Unit loses its (Restraint) .
  • Auto (V): When this Unit is boosted by a «Nova Grappler» for that battle, this Unit gains +5000.
With his Power, you can utilize him to get over a Grade 3 if need be, by itself; however the drawback is that you have to do a Counter Blast 1 to do it.


Cup Bowler (left) is another 9000 Grade 2 Attacker with an effect listed below:
  • Auto:(V) : This unit gains +1000 Power for the turn for each «Nova Grappler» Rear Guard that goes into Rest Position.
This card wouldn't be really used except for a 9000 generic Power Attacker, which we already have King of Sword.

Death Army Lady (right) is another 9000 Grade 2 Attacker with an effect listed below:
  • Auto (R): When a Grade 3 «Nova Grappler» is revealed by your Vanguard's Drive Check, Stand this Unit.
Another good way to rush your opponent is to put these cards along with Death Army Guy to set up a standing power lane if you drive check a Grade 3. If you combine this with Asura Kaiser, you can have up to 5 attacks per turn, easily.


Eisenkugel (left) is a 10000 Grade 2 Attacker, with an effect listed below:
  • Continuous (V/R): When you don't have (Stern Blaukruger) or (Blaukruger) on the Vanguard Circle, this Unit loses -5000 Power.
  • Auto (V/R): When this Unit attacks, during that battle, this Unit gains +2000 Power.
If you focus away from the Chain Ride Stern Blaukruger series, then don't use this card. Otherwise, you can give this card a try and see if it works for you.

High-Powered Raizer Custom (right) is a 8000 Grade 2 Attacker, with an effect listed below:
  • Continuous (V/R): During your Turn, if your "Battle Raizer" is in the Same Column as this card, this unit gains +8000 Power.
Outside of using it along with Battle Raizer, it's a 8000 vanilla beatstick, of which in some cases, is not worthwhile. If you want to give it a try in a Raizer deck, go ahead. Otherwise, there's better cards to pick over this card.


Hungry Dumpty is a 9000 Grade 2 Attacker with an effect listed below:
  • Auto : When this Unit is called as a Rear Guard, and you have a «Nova Grappler» Vanguard, unflip 1 card from the Damage Zone.
Great for Heavy Counterblast decks.

Kungfu Kid, Bolter is a 8000 Grade 2 Attacker with an effect listed below:
  • Auto (V/R): When this Unit attacks, and you have more Rearguards than your Opponent, during that battle, this Unit gains +3000 Power.
For this card, it'll depend on future releases and how consistent decks are with pulling a 9000 Grade 1 Booster, which can lead to a 20000 Power Lane.


Magician Girl, Kirara is a 9000 Grade 2 Attacker with an effect listed below:
  • Auto (V/R): (Counterblast (2)) When this Unit's attack hits, and you have a «Nova Grappler» Vanguard, you may pay the cost. If paid, draw 1 card.
For Counterblasting, if you want more cards drawn, you use this card. Otherwise, you'll pick something else.

Marvelous Hani is a 7000 Grade 2 Attacker with an effect listed below:
  • Auto (V/R): When this Unit's attack hits a Vanguard, if you have 4 or more other <<Nova Grappler>> Rearguards, draw 1 card.
This would be used instead of Magician Girl, Kirara, if the deck isn't focused in on Counterblasting.


Street Bouncer is a 8000 Grade 2 Attacker with an effect listed below:
  • Auto: (Rest this card and select 1 of your <<Nova Grappler>> in the Same Column, except this Unit, and Rest it.) When this Unit appears in the Rearguard Circle, and you have a <<Nova Grappler>> Vanguard, you can pay the cost. if you do, draw 1 card.
With shutting off a Power Lane, you can draw a card, which is not that good in wasting your opponent's resources. There isn't much point for this card, since there's better choices instead of this card.

Super Electromagnetic Lifestorm, Storm is a 9000 Grade 2 Attacker with an effect listed below:
  • Auto (V/R): When this Unit's attack hits a Vanguard, and you have a «Nova Grappler» Vanguard, unflip 1 card in your Damage Zone.
Great for Heavy Counterblasting decks.  It'll depend on preference of what you want: Hungry Dumpty or Super Electromagnetic Lifestorm, Storm.

Sunday, May 27, 2012

Cardfight!! Vanguard - Breakdown of Nova Grapplers - Part 2

Grade 1 Breakdown:
With each clans, there's generic cards spread throughout the clans. The four shown below are cards that have generic effects copied from clan to clan.


Tough Boy (top right) is the generic Grade 1 8000 Power Booster for Nova Grapplers. For a Perfect Guard blocker, Twin Blader (bottom right) is the generic Grade 1 Perfect Blocker with an effect shown below:
  • Auto: (Choose 1 «Nova Grappler» from your hand and discard it) When this Unit is called to the Guardian Circle, you may pay the cost. If paid, during that battle, your «Nova Grappler» doesn't get hit.
By discarding a Nova Grappler card, you can have Twin Blader completely block an attack by your opponent without fail. Oasis Girl (top left) is the generic Grade 1 7000 Power Booster with Counterblast 1 for Nova Grapplers wtih an effect listed below:
  • Activate (V/R): (Counter Blast (1)) During this turn, this Unit gains +1000 Power.
For every Counter Blast that you decide to do with Oasis Girl, she'll gain 1000 Power added onto the 7000 Power she already has. So, in essence, you can have another 8000 Power Booster by flipping one card in your Damage Zone. Screamin' and Dancin' Announcer, Shout (top middle) is a 7000 Power Booster with a generic effect listed below:
  • Activate (V/R) : (Rest this Unit, and discard 1 card from your Hand) Draw 1 card.
By resting Screamin' and Dancin' Announcer, Shout, you can discard a card to draw another card from your Deck. Battering Minotaur (bottom left) is a 6000 Power Booster with a generic effect listed below:
  • Auto (V/R): (Counter Blast (1)) When this Unit attacks, you may pay the cost. If paid, during that battle, this Unit gains +3000 Power.
With his effect, when you attack with Battering Minotaur, you can flip a card in the Damage Zone and attack your opponent with 9000 Power.

For now, there's no category to put the remainder of the Grade 1s in, so I'll elaborate the cards, three at a time.


Almighty Reporter (middle) is a 6000 Power Booster with an effect as follows:
  • Auto (R): When this unit boosts a «Nova Grappler» and the attack hits a Vanguard, you may return this unit to your hand.
So, when this boosts, and if you attack an opponent's Vanguard, you can have Almighty Reporter return to your Hand, and use it as a Guardian on your opponent's turn. Beast Deity, Scarlet Bird (left) is a 6000 Power Booster and another card from the Beast Deity series which has an effect as follows:
  • Auto (V/R): When this Unit's Attack hits the Vanguard, if you have a <<Nova Grappler>> Vanguard, you look at up to the top 5 cards of your Deck, look for up to 1 "Beast Deity, Azure Dragon", show it to your opponent, add it to your hand, then place the remaining cards on the bottom of your Deck in any order that you like.
So, when Beast Deity, Scarlet Bird attacks, and it hits the Vanguard, you can search the top 5 cards of your Deck for a chance to add Beast Deity, Azure Dragon to your Hand. Blaupanzer (right) is another card from the "Chain Ride" series mentioned in Part 1. Blaupanzer is a 6000 Power Booster with an effect listed below:
  • Continuous (V): When you have (Blaujunger) in your Soul, this Unit gains +2000 Power.
  • Auto: (Discard 1 Grade 3 «Nova Grappler» from your Hand) When this Unit is called to the Rearguard Circle, you may pay the cost. If paid, Search for up to 1 (Stern Blaukruger) from your Deck, Reveal it to your Opponent, and Add it to your Hand.
With the "Chain Ride" deck, if you ride Blaupanzer on top of Blaujunger, Blaupanzer is a 8000 Power Vanguard instead of 6000 Power Vanguard, and you get a Grade 2 added to your hand from Blaujunger's effect; however, the second effect comes in real handy. If you discard another Grade 3 Nova Grappler, you can add Stern Blaukruger. From this, I can say that Stern Blaukruger deck can utilize Divine Beast cards to search out what's necessary if need be.


Clay-doll Mechanic (left) is a 7000 Power Booster that benefits for reusing Damage Zone cards due to his effect:
  • Auto : When this Unit is called as a Rear Guard, and you have a «Nova Grappler» Vanguard, unflip 1 card from the Damage Zone.
Once you call this card to a Rear Guard Zone, you can unflip a card in the Damage Zone to reuse another Counter Blast card. Cray Soldier (middle) is a 4000 Power Booster which can help with maintaining a booster in a Stand type Deck due to his effect listed below:
  • Auto: (R) During the battle this Unit boosts a «Nova Grappler», and the attack hits, stand this Unit.
In this instance, if the attack goes through and hits the Vanguard, and Cray Soldier is the booster, Cray Soldier stands again, and if you get a Stand Trigger on top of everything and stand the attacker in front of Cray Soldier, you can attack with a booster to do some more damage. Dancing Wolf is the typical good Booster of which it starts at 7000 Power, but it has an effect as follows:
  • Auto (R): During your Battle Phase, when this Unit Stands, this unit gains +3000 Power during this turn.
So, whenever it stands, it'll gain 3000 Power, so you'll have a maximum of 10000 Power boosting, and with a Stern Blaukruger deck, you can have it boost Stern Blaukruger, have Stern Blaukruger's effect activates, and have more power to strike your opponent, by dealing massive damage to your opponent.


Queen of Heart (right) is the team duo of King of Sword and Queen of Heart. With the combination of a 10000 attacker and the 6000 booster, the effect gives it potential to become more power. The effect is shown below:
  • Auto (R): When this Unit boosts 'King of Sword', for that battle, the boosted unit gains +4000 power.
With both King of Sword and Queen of Heart being in a power lane, it becomes 20000 Power Attack onto an opponent's Vanguard or Rear Guard. Meshrad Roid (left) is a 6000 booster that's better power-wise as Cray Soldier, but the drawback is that you have to flip 1 damage and you have to activate it during the Main Phase. The effect of Meshrad Roid is listed below:
  • Activate (R): (Counter Blast (1)) If you have a <<Nova Grappler>> Vanguard, Stand this Unit.
With this effect though, you can use Ultimate Lifeform, Cosmo Lord and still be able to use all power lanes, I would use Meshrad Raid in combination with Ultimate Lifeform, Cosmo Lord for more power. Death Army Guy (middle) is the better variant of Cray Soldier with it being a 7000 Power Booster and the effect is:
  • Auto (R): When a Grade 3 «Nova Grappler» is revealed by your Vanguard's Drive Check, Stand this Unit.
The only requirement for this card to stand again is when you Drive Check a Grade 3 Nova Grappler. In combination with Asura Kaiser and Death Army Lady, you can stand 3 times off one Drive Check.


Raizer Custom (left) is a 6000 booster with an effect listed below:
  • Continuous (V/R): During your Turn, if your "Battleraizer" is in the Same Column as this card, this unit gains +6000 Power.
If Battleraizer is in the Same Colomn as this card, it could be a 12000 attacker, leaving Battleraizer not be boosted, 18000 attacker with Battleraizer boosting, or 15000 attacker, with Raizer Custom boosting a Battleraizer. Rocket Hammerman (middle) is a 6000 booster with an effect listed below:
  • Activate (Rearguard): (Rest this Unit) Select 1 of your other <<Nova Grappler>> monsters, during this turn, it gains 2000 Power.
You can rest thsi unit to give a unit 2000 more power for his Power Lane. For example, if the power lane is 19000 and you rest Rocket Hammerman, you can make that power lane 21000, but in exchange, you have to rest Rocket Hammerman. Toolkit Boy (right) would work with a deck that uses Counterblasts often.  Toolkit Boy is a 5000 booster with an effect listed below:
  • Auto (R): During a Battle when this Unit boosts a "Nova Grappler" Vanguard, if the attack hits a Vanguard, you can select 1 card in your Damage Zone and unflip it.
If an attack hits the Vanguard and Toolkit Boy is the booster for the attack, you can unflip one damage in the Damage Zone.