For the Top 16, here's the breakdown of the decks:
- 7 Dino Rabbit
- 2 Skill Drain Heroes
- 2 Wind-Ups
- 1 Piper Chaos
- 1 Chain Strike Burn
- 1 Wind-Up Beasts
- 1 Dark World
- 1 Inzektor
- Summon giant monsters to run over Evolzar Laggia and Evolzar Dolkka
- Yes, they're free negators, but they do have some weak points. Normally, when they have to use their negation, they reveal that something face-down can't counter if the attack goes through. So, when your summon becomes negated, you can summon another thing that's probably stronger to run over Evolzar Laggia. As for Dolkka, simple 1 for 1 Spells and Trap Cards become useful in this situation.
- Side Deck into Counter Traps.
- If Rabbit can't hit the Field, there's not much they can do to face you.
- Maxx "C" vs Rescue Rabbit
- Seeing that Hand Traps are on the rise, this match-up will occur often.
- Main Vanity's Emptiness
- Through play-testing, there's not much a typical player can do if their entire deck is related to Special Summoning. Also, it helps if you have a 3000 ATK monster that can smack them senseless until they die.
- Against Burn
- Beat them down before they burn you to death, or side Royal Decree.
- Against Inzektors and Dark World
- Run Shadow Imprisoning Mirror. If they do not have a counter on hand, they'll be struggling for a few turns until you kill them.
- Link to where I got this from: http://www.konami.com/yugioh/blog/?p=8448
hmm just noticed you have a secondary blog :o
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